Mindustry: Build 143.1 Fixed startup crash when changing UI scale to 5% Fixed network error when calling world logic explosion instruction with a null team Fixed sector background simulation not taking into account builder/repair units Fixed server-side network error when p… Continue Reading →
Unciv: 4.5.16 4.5.16 Many many performance improvements! By SomeTroglodyte: Music player controls Continue Reading →
Mindustry: Build 143 Fixed some keybinds missing translations Fixed a long-standing pathfinding issue of enemy wave units exhibiting "confused" behavior in certain maps Fixed a server exploit that allowed users to block others from connecting Made entity sync ne… Continue Reading →
March 2023 monthly update Introduction Welcome to this monthly update! This month Pixel Wheels did not receive much work, but I made an important decision. I worked on Clyde, Nanonote and TMFI. Pixel Wheels I spent more time on NPong, but I eventually decided against opening th… Continue Reading →
Unciv: 4.5.14 4.5.14 Mods that remove ‘repair’ improvement no longer cause crashes down the line Archipelago creates water again By SomeTroglodyte: TileSet mods can no longer lock user out Obsoleted units replaced in construction queues by Nation-unique upgrades Fi… Continue Reading →
Unciv: 4.5.13 4.5.13 Gold per turn is evaluated less the more turns ‘in the future’ it will be payed Returned Perlin map type By SomeTroglodyte: Map scroll speed Fix MiscLayer not respecting fog of war for spectator More Spectator/Barbarians fixes related to income… Continue Reading →
Unciv: 4.5.12 4.5.12 Spectators no longer affect games they are in Triggered notification text for unit triggers sent correctly By SomeTroglodyte: “Sleep until healed” knows when you can’t Tiny tweak to Max Turns slider By Gualdimar: Better multiplayer button loc… Continue Reading →
Unciv: 4.5.11 4.5.11 Fixed ‘upon gaining unit’ trigger activating for all units modding: ‘Only available when’ applies to beliefs Better promotion positioning in unit overview Stat updates propagate where they didn’t before Hide bombard notification after bombarding… Continue Reading →
Unciv: 4.5.10 4.5.10 Tilesets: Separated unexplored tiles from not visible tiles Add city size (population) to TradeOffer.kt – By WhoIsJohannes By SomeTroglodyte: Fixed header in city detailed stats popup Map editor explorable with arrow keys Fix Garrison bonus log… Continue Reading →