Unciv: 3.16.9 3.16.9 By xlenstra: Implemented the enhancing of religions Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units By SomeTroglodyte: Multiple Civilopedia improvements Better mod problem detection Continue Reading →
Unciv: 3.16.8 3.16.8 Upload APK files to Github release Can now play as 2 separate Civs with the same userId Fixed Krepost unique Conquering a city destroys buildings inside the city – By xlenstra By SomeTroglodyte: Starting locations reworked Stat Icons Redone Continue Reading →
Unciv: 3.16.7 3.16.7 By xlenstra: Implemented Inquisitors Implemented a cap for the production boost of great engineers Scouts still ignore terrain costs after upgrades Fixes bug where upgrading units would no longer provide their default upgrades By SomeTroglodyt… Continue Reading →
Pixel Wheels is now translatable When I started limiting the scope of Pixel Wheels 1.0.0 (so that I can release it before hitting retirement age 😉) I initially moved translation support out. After all, many games are English only. But after thinking about it some more I reali… Continue Reading →
Unciv: 3.16.5 3.16.5 By SomeTroglodyte: Expander tab persist UI improvements for city screen Unit action constants and worker unique cleanup By avdstaaij: Removed the civ introduction trade option Made water oil wells require the Refrigeration tech Removed the si… Continue Reading →
Unciv: 3.16.4 3.16.4 Implemented Zone of Control mechanic – by avdstaaij Runtime optimizations – By SomeTroglodyte Implemented religious pressure – By xlenstra Fix units not entering cities upon capture – By avdstaaij Continue Reading →
Unciv: 3.16.3 3.16.3 By SomeTroglodyte: Civilopedia – Difficulty City screen stats double separators Unit rename UI By xlenstra: Added founder beliefs, updates to pantheon spreading Added an overview screen for religions Resources changed to match civ5 G&K -… Continue Reading →