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Simulation

There are 389 posts filed in Simulation (this is page 15 of 39).

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Thrive: Progress Update 03/30/2024

This week we have been able to effectively tackle much of the game breaking bugs that arose from the switcxh to Godot 4, once again making for a playable Thrive. Unfortunately we are still struggling with a mysterious lock-up issue, …

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The post Progress Update 03/30/2024 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-03-30 | Comment

Widelands 1.2 Released

The Widelands Development Team is proud to announce the immediate availability of the stable release Widelands 1.2.
Windows installer 64 bit · 32 bit
Mac packages (64 bit) MacOS ≥ 12 Intel · MacOS ≥ 14 Arm
Linux (64 bit) AppImage · Flatpak · PPA
S…

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Games Planet in RTS, Simulation, Strategy | 2024-03-30 | Comment

Thrive: Progress Update 03/23/2024

Progress continues on the massive undertaking of upgrading to Godot 4, and we have since advanced far enough to begin making devbuilds once again. Unfortunately the game is very much in an unstable state at this time as Godot has …

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The post Progress Update 03/23/2024 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-03-23 | Comment

Widelands 1.2 Release Candidate

The Widelands Development Team is proud to announce that the Release Candidate for Widelands 1.2 is now available for download.
Windows installer 64 bit · 32 bit
Mac packages (64 bit) MacOS ≥ 12 Intel · MacOS ≥ 14 Arm
Linux (64 bit) AppImage
Source…

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Games Planet in RTS, Simulation, Strategy | 2024-03-23 | Comment

Thrive: Progress Update 03/16/2023

Development has remained focused on the change to Godot 4, with exceptional results thus far. Unfortunately, we once again have little else to show off beyond the programming side. For those interested in tracking the current progress of this undertaking, …

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The post Progress Update 03/16/2023 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-03-16 | Comment

Pioneer 2024-03-14

This is a bug fix release to compliment the February release. Most noticeable bug, now fixed, was that weapons firing were out of sync making combat exceedingly difficult.
System editor launching
The February release also included a system editor, but …

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Games Planet in Simulation, Space | 2024-03-14 | Comment

Thrive: Progress Update 03/09/2024

We’re a week into the godot 4 conversion now, and having dedicated our efforts on this task, we have unfortunately left little to visually show for our efforts. The font was broken and must be redone in every dialogue, pretty …

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The post Progress Update 03/09/2024 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-03-09 | Comment

Thrive: Progress Update 03/02/2024

It’s been a week now since our release of 0.6.5, and aside from a few niche issues that should now be fixed in the latest devbuild, everything seems to be running smoothly. With the release out of the way, development …

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The post Progress Update 03/02/2024 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-03-02 | Comment

Thrive: Devblog #40: Unlocking Potential

Another few months, another Thrive update full of game-changing new features and improvements! Headline features of Thrive 0.6.5 include organelle unlocking mechanics and fog of war for the patch map, adding more elements of progression to our evolving gameplay loop, …

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The post Devblog #40: Unlocking Potential appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-02-24 | Comment

Thrive: Progress Update 02/17/2024

We now have a release candidate available for the upcoming release of 0.6.5 this week. This upcoming update brings a couple of impactful features relating to player progression such as the new fog of war that obscures the map until …

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The post Progress Update 02/17/2024 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2024-02-17 | Comment

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