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There are 1,543 posts filed in Strategy (this is page 136 of 155).

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ZeroK: Campaign Week 3 – Shieldbots and Zero-K v1.5.11.1

This week we explore the Shieldbot region of the galaxy, with five shieldbot missions and a bonus mission. We have also released a Zero-K update, as well as some fixes and tweaks to the mission from week 2. Make sure to post feedback as these mission t…

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Games Planet in RTS, Strategy | 2017-11-05 | Comment

ZeroK: Campaign Week 2 – Advanced Cloaky

For this week of campaign missions we are rounding out the Cloaky Factory. These missions continue to teach unit roles and also show off some of the infiltration capabilities available to the factory. They are a bit tougher than the previous missions, …

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Games Planet in RTS, Strategy | 2017-10-29 | Comment

ZeroK: Zero-K v1.5.10.2 – Campaign and Renames

This release marks the beginning of open testing for the Zero-K campaign. Every Sunday we will polish and release a new set of missions for fun and testing. The current release contains five early missions and can be found through Singleplayer -> Ca…

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Games Planet in RTS, Strategy | 2017-10-22 | Comment

ZeroK: Zero-K v1.5.9.3

This month we mostly have fixes and interface improvements. The engine itself has also received a lot of work and is looking quite stable. Notably, unit movement was improved within the engine so now units move in straight lines over short distances wi…

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Games Planet in RTS, Strategy | 2017-09-24 | Comment

Remnants Development Blog

Alpha 5 of Remnants of the Precursors will be available on December 25th, 2019. You can follow development information and general discussion about the game at https://www.Reddit.com/r/rotp Thanks for…

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Games Planet in 4x, Space, Strategy, Turnbased | 2017-09-14 | Comment

News from September 2017

News from September 2017 New website, forum and more The VCMI project now has a modern, static website using Hugo as generator. Everybody is welcome to contribute on GitHub. Links are provided for all of our social networks, so check them out and follo…

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Games Planet in RPG, Strategy, Turnbased | 2017-09-03 | Comment

ZeroK: AI difficulty level renames

The circuit AI difficulty levels are now Beginner – Novice – Easy – Normal – Hard – Brutal. Thanks to everyone for their feedback and patience as we dial in appropriate difficulty levels and names. There should be no further big changes to names becaus…

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Games Planet in RTS, Strategy | 2017-08-22 | Comment

ZeroK: Zero-K v1.5.8.2

Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults for unit AI and, as always, miscellaneous bug fixes.AI Difficulty LevelsRenamed the AI difficulty…

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Games Planet in RTS, Strategy | 2017-08-17 | Comment

ZeroK: Change to UI layout updating

Starting from the next stable we will keep player UIs up to date, with the default preset, unless they opt out. To opt out disable 'Simple Settings' and disable 'Settings/HUD Presets/Stay up to date'. The current form of the setting is …

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Games Planet in RTS, Strategy | 2017-08-10 | Comment

ZeroK: Downloading game as .sdz archive

[If you've just downloaded the game for the first time, you can safely ignore this message]For debugging reasons (details here), the lobby client launcher/wrapper (but not the client itself, once you log in) will re-download the latest Zero-K stabl…

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Games Planet in RTS, Strategy | 2017-08-09 | Comment

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