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There are 1,545 posts filed in Strategy (this is page 150 of 155).

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ZeroK: Zero-K v1.0.10.8

Zero-K v1.0.10.8A moment of free time spawns a flurry of much needed fixes. Pathing should be improved. New wreck models by psimyn.Fixes

Outlaw decloaks while firing using the on/off toggle.

Rogue stands higher and is now much less prone to friendly…

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Games Planet in RTS, Strategy | 2012-11-05 | Comment

ZeroK: Zero-K v1.0.10.2

After much debate, the Impulse Capacitor Restriction Act was passed in Parliament this morning over the vehement protests of the Non-Newtonian Physics Association. Other important changes include several optimizations to the code and a large number of …

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Games Planet in RTS, Strategy | 2012-10-25 | Comment

ZeroK: QuickMatch and springie improvements

We have rolled out a new version of autohost and lobby which change the way stuff works: Starting the game

starting the game now needs a vote if more than 1 players are present (!start causes a poll to start)

auto starting was removed

attempting …

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Games Planet in RTS, Strategy | 2012-10-18 | Comment

ZeroK: Zero-K v1.0.9.7

Zero-K v1.0.9.7We're steadily climbing higher. Here are the changes since v1.0.8.7. In particular we are using Spring 91.0, unit targeting should be a lot better and there is a texture for terraform.BalanceHammer

Range 820 -> 840

Phoenix, rev…

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Games Planet in RTS, Strategy | 2012-09-09 | Comment

ZeroK: Zero-K v1.0.8.7

The constant cycle of improvements continues.Note: many of these changes were in previous stables following v1.0.8.1, just not disclosed because they didn't merit news posts on their own.BalanceGrizzly:

HP 10k -> 9k

Goliath:

Replaced flamet…

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Games Planet in RTS, Strategy | 2012-08-18 | Comment

ZeroK: Zero-K v1.0.8.1

The tides are shifting, and commanders are off on a beach vacation.BalanceOut of combat repair speed reduced to 2x build speed (from 3x).Hunter

Range 330 -> 400

Torpedo speed 120 -> 200, turnrate 30k -> 20k

AoE 40 -> 48

Turret turn rat…

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Games Planet in RTS, Strategy | 2012-08-03 | Comment

ZeroK: Zero-K v1.0.7.8 + new PlanetWars beta

The new, improved PlanetWars is currently undergoing beta testing. All players are welcome to participate in this game of galactic conquest (and report any bugs you see). Bear in mind though that we may decide to reset the galaxy when round 12 formally…

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Games Planet in RTS, Strategy | 2012-07-30 | Comment

ZeroK: Engine Situation + Zero-K v1.0.7.7

There has been a bit of confusion surrounding the release of Spring 89.0.Springie was set to use 89.0 upon release but at this point the new version was not technically live on the server. Through testing we decided to use 88.0 for now.Unfortunately 89…

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Games Planet in RTS, Strategy | 2012-07-16 | Comment

ZeroK: Zero-K v 1.0.7.0

Beware of sharks when swimming.Interface

Added menu buttons for Set Target and Cancel Target

Attack warning removed for spectators

Possible fix for some crashes

Fixes to rejoin progress bar

Graphics

Shield distortion FX removed completely from …

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Games Planet in RTS, Strategy | 2012-07-01 | Comment

ZeroK: Zero-K v1.0.6.8

This release mainly exists to fix the invulnerable Annihilator change of v1.0.6.6. Rapier is also slightly de-nerfed and maybe people won't cringe when new players make Archer.BalanceRapier:

Revert range nerf (320 -> 340)

Reduce damage nerf (…

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Games Planet in RTS, Strategy | 2012-06-14 | Comment

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