ZeroK: Zero-K v1.0.3.0 w/ Spring 87.0 A new version, with a new factory (and a new naming scheme). This is the biggest stable release for a long time with almost a month since the last one as there were a lot of changes that could not be partially implemented. The new Amphibious factory is… Continue Reading →
ZeroK: PlayerJuggler disabled Because poll shows that most players wish to either wait for SpringLobby support (which is nowhere to be seen) or to push forward with more advanced matchmaking, system is put offline for now. You wont be moved to available games so pay more attention … Continue Reading →
ZeroK: Zero-K v0.9.9.4 This is a version of small changes. Panther is slightly better, Vindicator is slightly worse but retains the cool lasers. CaptainBenz finally finished his Catapult model and has tweaked the spider textures. Unit AI should show a slight improvement with… Continue Reading →
ZeroK: Stalemate! With no end in sight after months of fighting, the warring factions of the galaxy are either unwilling or unable to continue. Infighting and internal political struggles are now the norm, as various figures dissatisfied with the current leadership atte… Continue Reading →
ZeroK: Zero-K v0.9.9.3 This is mainly a release to fix muffa's unit transfer crash but it also comes with a few features that have been in the works.Balance: Mace range 370 -> 355 Scalpel projectile slightly faster and with less acceleration Added hovering unit s… Continue Reading →
ZeroK: Zero-K v0.9.9 Version number++ because the number bloat was getting really silly.General Fixed smart retargeting of slow weapons Fixed marker placement when units are transfered due to lag/AFK Fixed solars closing and "under attack" sounds playing when… Continue Reading →
ZeroK: Zero-K v0.9.8.8 Quite a few balance changes in this version. Some nerfs to Kodiachi and Pyro which seemed to dominate the raider game. Thug and Outlaw tweaks to improve their role.Kodiachi. Attempted to make it worse vs Raiders and Riots and a bit easier to use. Dou… Continue Reading →
ZeroK: Auto auto hosts and the mighty Player Juggler Back with more infrastructure improvements in the quest to cut your game waiting times and improve satisfaction :-)There are now specialed managed hosts – they have a star in the lobby. ===================================== TEAMS – makes 2 team games… Continue Reading →
ZeroK: Zero-K v0.9.8 Hurray! No more need for pausing – intelligent lag monitor is here.Laggy/afk people will be given to the most skilled person on team, and when they come back, their units will return instantly.Gameplay changes: destroyer morphs to warlord hovercon b… Continue Reading →
ZeroK: Zero-K v0.9.7 Yep, another fast update – this time with a new feature, voice commands. This one also contains a gameplay change though, so those who use ships or striders should take note.General Added a voice command widget (Windows only) Implemented the Strider… Continue Reading →