ZeroK: Zero-K patch version v0.9.6 Several fixes for important bugs in this quick post-Christmas update. Changelog includes v0.9.5.1 changes.Fixes Fixed bombers trying to attack with no ammo Fixed "Hadron collider" unit launching exploit. Buildings can no longer be placed i… Continue Reading →
ZeroK: Zero-K v0.9.4 + Spring engine 85.0 dual christmas release! Christmas comes early for good boys and girls! Santa's bringing a new version, with lots of bugfixes and an awesome increase in framerate! (Unfortunately, we also had to reset your widget settings and keybinds. Sorry about that. You should back up … Continue Reading →
ZeroK: Zero-K adopts Spring engine v84.0 + new game version After the abortive engine update to 83.0, we've formally adopted the new Spring version 84.0 with its numerous fixes. Concurrently, we're also releasing a new game version, v0.9.CHANGELOGEngine Linux desyncs should be fixed Vehicles maintain… Continue Reading →
ZeroK: PlanetWars round 11 After some hiccups, we're finally launching the eleventh round of PlanetWars!After the Empire Reborn conquered the galaxy, for a while there was a great peace. But gradually, the carefully formed unity of the empire began to crack under racial tens… Continue Reading →
ZeroK: New Zero-K trailer by Antero Antero (Sprang) made a great trailer for Zero-KCheck it out here:http://vimeo.com/31613242 Continue Reading →
ZeroK: Zero-K updates to Spring Engine 83! At last, we are switching to the latest engine version which features many improvements (performance, visuals) and fixes (vehicle pathing).Full changelog is here https://github.com/spring/spring/blob/master/doc/changelog.txtATTENTION:TO UPDATE SMOOTHLY… Continue Reading →
ZeroK: Well, that was embarassing. As many of the players have noticed, round 10 of PlanetWars…did not go quite as anticipated. Besides the persistent difficulty in creating balanced teams, the rule setup also resulted in the Synthetic Front achieving a runaway economic victory.As su… Continue Reading →
ZeroK: Zero-K v0.8.13.4 + PlanetWars season 10 launching! We've revamped PlanetWars for season 10. Most notably, there are now only two factions, in order to correct several long-standing issues with previous rounds. The factions are: The Empire Reborn, formed by the integration of the True Born into th… Continue Reading →
ZeroK: Zero-K v0.8.13.1 A lot of little things have been improved. A few bugs fixed, a new mech and superweapon. Reserve metal is now properly implemented as a slider on the resource bars and mobile AA should be a bit better against Shadow.—–GUI—–Decoupled reserve metal… Continue Reading →
ZeroK: Empire has won PlanetWars + Zero-K v0.8.12 Congratulations to Empire of the Old Earth led by Saktoth and his Imperial Vanguard Legion for surprisingly winning season 8 using cunning diplomacy and efficient warfare.For more information check hall of fame: http://zero-k.info/Forum/Thread/314We ar… Continue Reading →