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There are 1,567 posts filed in Strategy (this is page 29 of 157).

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Unciv: 4.14.1

4.14.1
Modding: ‘upon gaining/losing the [promotion] status/promotion’ triggers now work correctly
Allow AI to use perpetual culture/faith conversions
Added version number to main menu
By itanasi:

New ‘Guard’ action for units that can retreat from com…

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Games Planet in 4x, Mobile, Strategy | 2024-10-28 | Comment

Wesnoth: Wesnoth 1.19.5

The first release of the new development series, Wesnoth 1.19.5, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sou…

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Games Planet in Strategy, Turnbased | 2024-10-28 | Comment

Unciv: 4.14.0

4.14.0
Wait action selects next unit
By sulai:

Better city screen buy button location
Do not create resource notification for unresearched resources

Fix constructions that’s always visible showing when belonging to another civ – By SeventhM

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Games Planet in 4x, Mobile, Strategy | 2024-10-24 | Comment

Fheroes2: version 1.1.3

Add language support for map format and fix several issues with the Editor
Improve AI on the Adventure Map and speed up its decisions
Expand translation support for more buttons and the Virtual Keyboard
Over 30 issues have been closed since the 1.1.2 …

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Games Planet in Engine, Strategy, Turnbased | 2024-10-23 | Comment

Unciv: 4.13.19

4.13.19
Update mods even if we have cached data
Modding: Unit icon falls back to UnitTypeIcons/ successfully
Cities reduce tile movement cost to 1 (on e.g. hills), per Civ V
Add Specialists Tutorial – By itanasi
Add <when espionage is enabled> co…

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Games Planet in 4x, Mobile, Strategy | 2024-10-21 | Comment

Unvanquished 0.55: Awesomeness has arrived

Unvanquished 0.55 is now there! It was long awaited, but now it is real! Download it now! Fast! Fast! Fast! The engine and the game are now much more faster than ever! Sky simplification: Reaper brought a cleansing fire to the archaic and bafflingly ba…

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Games Planet in FPS, Strategy | 2024-10-20 | Comment

Unciv: 4.13.18

4.13.18
Better AI decisions for policy branches
Modding:

Allow fallback to ‘UnitTypeIcons/$unitName’ if ‘UnitIcons/$unitName’ does not exist
Added unique-weighted decision for policy branches
Better ‘hidden when’ uniques for disabled religion, victory…

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Games Planet in 4x, Mobile, Strategy | 2024-10-20 | Comment

ZeroK: Cold Take #20 – Teamwork By Default

Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.Read it here: https://store.steampowered.com/news/app/334920/view/4518891123…

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Games Planet in RTS, Strategy | 2024-10-20 | Comment

Unciv: 4.13.17

4.13.17
Mod management screen:

Cache online mod list for fast loading
Always allow mod search

Modding:

Allow removing free policies
Resolved crash on modded game with no capital city indicator

AI: Improved automated worker tile selection
Solve ANRs…

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Games Planet in 4x, Mobile, Strategy | 2024-10-15 | Comment

Awesomeness is coming!

We are now very close to releasing Unvanquished 0.55! It’s now only a matter of days! We have published a first release candidate (see the thread in the forums). Let’s give some news about the project before the release day comes! Updated u…

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Games Planet in FPS, Strategy | 2024-10-15 | Comment

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