Unciv: 4.14.19 4.14.19 Memory performance improvements City-state stat percent bonuses apply correctly More uniques work with ‘in this city’ conditional Terrain images in fonts no longer flipped Pathfinding: Avoid unfriendly city state tiles when this doesn’t affect … Continue Reading →
0AD: Best wishes for 2025 Wildfire Games would like to send you its best wishes for 2025! May you have a prosperous New Year! Continue Reading →
Fheroes2: version 1.1.5 Add new variants of the Observation Tower and Stone Liths objects on the Adventure Map Add the ability to edit multiple Adventure Map action objects in Editor Improve the AI’s castle reinforcement logic Over 30 issues have been closed since the 1.1.4 … Continue Reading →
Unciv: 4.14.18 4.14.18 Performance – Faster map update on click ‘close unit table’ button does not cycle units By SeventhM: Allow stat from battle uniques to also give stockpiles Fix gaining resources twice when it is gained from a city By czyh2022 (NEW!): Allow c… Continue Reading →
ZeroK: Zero-K v1.12.12.0 – Shield Tech This patch has a slew of balance changes and a new game mode. Shieldball and Phoenix are the focus of the nerfs, but there are many more tweaks that ended up touching most of the factories. Some more notable ones are Bulkhead being worse at short range… Continue Reading →