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There are 1,457 posts filed in Strategy (this is page 3 of 146).

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Unciv: 4.17.5

4.17.5
By metablaster:

Nukes don’t require line of sight to hit target tile
Display city defense and health in cities overview tab
Get notification when pantheon, religion or religion enhancement is made by other civ

Add ‘upon entering combat trigger…

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Games Planet in 4x, Mobile, Strategy | 2025-07-15 | Comment

ZeroK: Cold Take #29 – Aircraft, Ammo, and AA

Planes and Gunships play a large role in Zero-K which took years to get right. A lot is needed to reign in their gamebreaking speed and they are still only safe in a support role.Read it here: https://store.steampowered.com/news/app/334920/view/8338450…

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Games Planet in RTS, Strategy | 2025-07-13 | Comment

Unciv: 4.17.4

4.17.4
AI: swap spaceship parts into capital – By EmperorPinguin
Allow proposing peace between warring civs in trade window – By metablaster
Unique: May Paradrop to [tileFilter] tiles up to [positiveAmount] tiles away – By RobLoach
Added missing demand…

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Games Planet in 4x, Mobile, Strategy | 2025-07-11 | Comment

Unciv: 4.17.3

4.17.3
Added global tiles countable – By PhiRite
By RobLoach:

Vanilla, G&K: Fix Samurai ability to build Fishing Boats
Add unit state for tile improvement conditionals

By SomeTroglodyte:

Changing gold trade amounts using buttons reflected in po…

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Games Planet in 4x, Mobile, Strategy | 2025-07-05 | Comment

ZeroK: Zero-K v1.13.6.2 – Hotfixes and Tech-K AI

This is a hotfix for a new desync bug and an issue with commander range modules. Other fixes that we were working on made it in too, as well as a form of AI integration for Tech-K.Features

AIs now have their structures upgraded automatically in Tech-…

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Games Planet in RTS, Strategy | 2025-07-03 | Comment

Unciv: 4.17.2

4.17.2
Fixed ancient ruins spawning
Possilby fixed Android dev console – requires testing
Fixed Happiness being found as a global stat
Unique builder – trigger conditionals are not a superset of global uniques
Added ‘Unowned’ terrainFilter
By SomeTrogl…

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Games Planet in 4x, Mobile, Strategy | 2025-07-03 | Comment

ZeroK: Zero-K v1.13.6.0 – Bandit Madness

Bandit no longer exemplifies Quant's Rule with a potentially 1v1-breaking speed buff. Luckily there are still raiders with 90 speed (Duck and Pyro). Other Shieldbots have a few buffs, as well as several Spiders, with the Spider buffs being more for…

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Games Planet in RTS, Strategy | 2025-06-29 | Comment

Unciv: 4.17.1

4.17.1
CPU performance improvements
Fixed dev console requiring scrolling on small UI settings
By SomeTroglodyte:

Fix console tile find for quoted input or filters, requiring correct uppercase
Fix mod checker not offering to auto-update Uniques for ex…

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Games Planet in 4x, Mobile, Strategy | 2025-06-29 | Comment

OpenHV: 20250628

This is a hotfix release building upon the last stable release.

Fixed a crash in IRC chat when returning to the lobby by @Mailaender in #1295
Fixed the dedicated server not being available on all platforms.

Based on a stable release of @OpenRA

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Games Planet in RTS, Strategy | 2025-06-28 | Comment

OpenHV: 20250627

This is a patch release building upon the last stable release.

Fixed line wrap in IRC chat by @Mailaender in #1266
Fixed 🚒 fire department units being available in skirmish by @Mailaender in #1268
Fixed fire brigade units defaulting to unlimited refil…

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Games Planet in RTS, Strategy | 2025-06-27 | Comment

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