Unciv: 4.17.5 4.17.5 By metablaster: Nukes don’t require line of sight to hit target tile Display city defense and health in cities overview tab Get notification when pantheon, religion or religion enhancement is made by other civ Add ‘upon entering combat trigger… Continue Reading →
ZeroK: Cold Take #29 – Aircraft, Ammo, and AA Planes and Gunships play a large role in Zero-K which took years to get right. A lot is needed to reign in their gamebreaking speed and they are still only safe in a support role.Read it here: https://store.steampowered.com/news/app/334920/view/8338450… Continue Reading →
Unciv: 4.17.4 4.17.4 AI: swap spaceship parts into capital – By EmperorPinguin Allow proposing peace between warring civs in trade window – By metablaster Unique: May Paradrop to [tileFilter] tiles up to [positiveAmount] tiles away – By RobLoach Added missing demand… Continue Reading →
Unciv: 4.17.3 4.17.3 Added global tiles countable – By PhiRite By RobLoach: Vanilla, G&K: Fix Samurai ability to build Fishing Boats Add unit state for tile improvement conditionals By SomeTroglodyte: Changing gold trade amounts using buttons reflected in po… Continue Reading →
ZeroK: Zero-K v1.13.6.2 – Hotfixes and Tech-K AI This is a hotfix for a new desync bug and an issue with commander range modules. Other fixes that we were working on made it in too, as well as a form of AI integration for Tech-K.Features AIs now have their structures upgraded automatically in Tech-… Continue Reading →
Unciv: 4.17.2 4.17.2 Fixed ancient ruins spawning Possilby fixed Android dev console – requires testing Fixed Happiness being found as a global stat Unique builder – trigger conditionals are not a superset of global uniques Added ‘Unowned’ terrainFilter By SomeTrogl… Continue Reading →
ZeroK: Zero-K v1.13.6.0 – Bandit Madness Bandit no longer exemplifies Quant's Rule with a potentially 1v1-breaking speed buff. Luckily there are still raiders with 90 speed (Duck and Pyro). Other Shieldbots have a few buffs, as well as several Spiders, with the Spider buffs being more for… Continue Reading →
Unciv: 4.17.1 4.17.1 CPU performance improvements Fixed dev console requiring scrolling on small UI settings By SomeTroglodyte: Fix console tile find for quoted input or filters, requiring correct uppercase Fix mod checker not offering to auto-update Uniques for ex… Continue Reading →
OpenHV: 20250628 This is a hotfix release building upon the last stable release. Fixed a crash in IRC chat when returning to the lobby by @Mailaender in #1295 Fixed the dedicated server not being available on all platforms. Based on a stable release of @OpenRA Continue Reading →
OpenHV: 20250627 This is a patch release building upon the last stable release. Fixed line wrap in IRC chat by @Mailaender in #1266 Fixed 🚒 fire department units being available in skirmish by @Mailaender in #1268 Fixed fire brigade units defaulting to unlimited refil… Continue Reading →