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There are 1,482 posts filed in Strategy (this is page 39 of 149).

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Unvanquished 0.54.1 is here

We are pleased to announce the release of Unvanquished 0.54.1! This release is mostly meant as a technical update. The purpose is to deliver to people various much-needed and long-overdue fixes, especially the following engine ones: Some rendering fixe…

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Games Planet in FPS, Strategy | 2023-12-10 | Comment

Widelands 1.2 First Snow Feature Freeze

The First Snow Feature Freeze for the release of Widelands 1.2 will take place on the evening of Sunday, the 31st of December, 2023.
What does this mean?
From now on, no further features and bugfixes will be accepted except those that have been deci…

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Games Planet in RTS, Simulation, Strategy | 2023-12-10 | Comment

Looking for an OpenGL and C++ developer (let’s do portals!)

We are looking for OpenGL wizards with C++ abilities! 🧙‍♂️️ We are looking for someone who can help us to finish our portal implementation, especially the blending of portals with other textures. The Dæmon engine is a game engine written in C++ histori…

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Games Planet in FPS, Strategy | 2023-12-09 | Comment

VCMI 1.4.0 released

VCMI 1.4.0 releasedAnother major release just came out. As promised, this time we focused on multiplayer and quality-of-life features that make VCMI more accessible to new players and well as HoMM veterans. It’s not only about fixing bugs, but also cle…

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Games Planet in RPG, Strategy, Turnbased | 2023-12-08 | Comment

VCMI 1.4.0 released

Another major release just came out. As promised, this time we focused on multiplayer and quality-of-life features that make VCMI more accessible to new players and well as HoMM veterans. It’s not only about fixing bugs, but also cleaning up some unint…

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Games Planet in RPG, Strategy, Turnbased | 2023-12-07 | Comment

Unciv: 4.9.6

4.9.6
Connect roads automation – By willjallen
Fix not getting unique unit from tile based free unit trigger – By SeventhM
By Ouaz:

Fix Carthage civilopedia article
Add ‘UI tips’ civilopedia article

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Games Planet in 4x, Mobile, Strategy | 2023-12-07 | Comment

Unciv: 4.9.5: Fix failing tests (#10660)

4.9.5
Start turn with unit selected
Add trigger from building improvements and trigger conditional for building improvements – By SeventhM
Preparation for multiple required uniques per ruleset object – By dHannasch
Fixed trading with city-state throug…

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Games Planet in 4x, Mobile, Strategy | 2023-12-03 | Comment

ZeroK: Cold Take #1 – Why Zero-K?

On Steam: https://store.steampowered.com/news/app/334920/view/3868091084290486602This is the start of a blog that I should answer the kinds of questions that people ask from time to time, but in a more polished and retrievable way. Hopefully its intere…

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Games Planet in RTS, Strategy | 2023-12-03 | Comment

Unciv: 4.9.4

4.9.4
Stats from followers unique fixed
City-state units work with ‘get era’ function
Ruleset validation for negative-weight ruin rewards
By SomeTroglodyte:

Fix crash for trade notifications as Spectator / waiting for player
Fix Unit rename popup offe…

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Games Planet in 4x, Mobile, Strategy | 2023-11-30 | Comment

Unciv: 4.9.3

4.9.3
Cities you haven’t bombarded with will auto-bombard at turn end
Defeated (no units/cities) hotseat multiplayer no longer appears for turns (‘player X ready’)
Console: Nicer available command display
By willjallen:

Add tech queuing on right-click…

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Games Planet in 4x, Mobile, Strategy | 2023-11-28 | Comment

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