Widelands 1.2 Released The Widelands Development Team is proud to announce the immediate availability of the stable release Widelands 1.2. Windows installer 64 bit · 32 bit Mac packages (64 bit) MacOS ≥ 12 Intel · MacOS ≥ 14 Arm Linux (64 bit) AppImage · Flatpak · PPA S… Continue Reading →
Unciv: 4.10.22 4.10.22 Policy tables no longer repeat on some height/width configurations Discard all pending trade requests on both sides when war is declared Memory performance improvements Personalities.json no longer precludes generating translations Fix loop whe… Continue Reading →
ZeroK: Cold Take #9 – Energy as Supply Energy is houses for robots. It sets the pace of the game by building up over time, and in relative safety. It is a supply resource like many found in various forms across RTS.Read it here: https://store.steampowered.com/news/app/334920/view/5969030636… Continue Reading →
Widelands 1.2 Release Candidate The Widelands Development Team is proud to announce that the Release Candidate for Widelands 1.2 is now available for download. Windows installer 64 bit · 32 bit Mac packages (64 bit) MacOS ≥ 12 Intel · MacOS ≥ 14 Arm Linux (64 bit) AppImage Source… Continue Reading →
Wesnoth: Wesnoth 1.18.0 — Draconic Invasions Update With more than two and a half years passing since 1.16.0, it’s now time for a a new stable release and the new features and fixes that come along with it. The development team is proud to present The Battle for Wesnoth 1.18.0 (Draconic Invasions Updat… Continue Reading →
Unciv: 4.10.21 4.10.21 Fixed ruleset-dependant building filter activating when initializing ruleset Fixed endless loop when unit tries to reach a tile it can pillage, but can’t Fixed rare crash on city-state diplomatic relationship update Fix loop when improvement is… Continue Reading →
Unciv: 4.10.20 4.10.20 Modded units can construct improvements on impassible tiles By woo1127: Added multi filter support for BuildingFilter Fixed error message of ConditionalBuilding Better tundra color – By Caballero-Arepa Allow improvements that don’t need featu… Continue Reading →
Fheroes2: version 1.0.13 Improve list scrolling and add slide to attack action on touch devices Adjust campaign difficulties and fix carry over mechanics for campaigns Update numerous texts and UI elements Add the Eraser tool for the Editor (accessible only for developers at … Continue Reading →
Unciv: 4.10.19 4.10.19 Fixed group natural wonders only spawning in single tile Fixed crash entering trade from overview on other player’s turn Fix visual bug in event when more than one trigger is activated by a choice Workers cannot repair improvements in enemy ter… Continue Reading →
Unciv: 4.10.18: Revert "Worker automation takes city focus and civ personality into a… 4.10.18 Performance improvements! Religious victory no longer causes crash Worker automation takes city focus and civ personality into account evaluating stats Free buildings granted properly when era-free cities also granted ‘Connect road’ unit action… Continue Reading →