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There are 1,557 posts filed in Strategy (this is page 45 of 156).

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Widelands 1.2 Released

The Widelands Development Team is proud to announce the immediate availability of the stable release Widelands 1.2.
Windows installer 64 bit · 32 bit
Mac packages (64 bit) MacOS ≥ 12 Intel · MacOS ≥ 14 Arm
Linux (64 bit) AppImage · Flatpak · PPA
S…

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Games Planet in RTS, Simulation, Strategy | 2024-03-30 | Comment

Unciv: 4.10.22

4.10.22
Policy tables no longer repeat on some height/width configurations
Discard all pending trade requests on both sides when war is declared
Memory performance improvements
Personalities.json no longer precludes generating translations
Fix loop whe…

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Games Planet in 4x, Mobile, Strategy | 2024-03-25 | Comment

ZeroK: Cold Take #9 – Energy as Supply

Energy is houses for robots. It sets the pace of the game by building up over time, and in relative safety. It is a supply resource like many found in various forms across RTS.Read it here: https://store.steampowered.com/news/app/334920/view/5969030636…

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Games Planet in RTS, Strategy | 2024-03-24 | Comment

Widelands 1.2 Release Candidate

The Widelands Development Team is proud to announce that the Release Candidate for Widelands 1.2 is now available for download.
Windows installer 64 bit · 32 bit
Mac packages (64 bit) MacOS ≥ 12 Intel · MacOS ≥ 14 Arm
Linux (64 bit) AppImage
Source…

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Games Planet in RTS, Simulation, Strategy | 2024-03-23 | Comment

Wesnoth: Wesnoth 1.18.0 — Draconic Invasions Update

With more than two and a half years passing since 1.16.0, it’s now time for a a new stable release and the new features and fixes that come along with it. The development team is proud to present The Battle for Wesnoth 1.18.0 (Draconic Invasions Updat…

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Games Planet in Strategy, Turnbased | 2024-03-22 | Comment

Unciv: 4.10.21

4.10.21
Fixed ruleset-dependant building filter activating when initializing ruleset
Fixed endless loop when unit tries to reach a tile it can pillage, but can’t
Fixed rare crash on city-state diplomatic relationship update
Fix loop when improvement is…

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Games Planet in 4x, Mobile, Strategy | 2024-03-19 | Comment

Unciv: 4.10.20

4.10.20
Modded units can construct improvements on impassible tiles
By woo1127:

Added multi filter support for BuildingFilter
Fixed error message of ConditionalBuilding

Better tundra color – By Caballero-Arepa
Allow improvements that don’t need featu…

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Games Planet in 4x, Mobile, Strategy | 2024-03-17 | Comment

Fheroes2: version 1.0.13

Improve list scrolling and add slide to attack action on touch devices
Adjust campaign difficulties and fix carry over mechanics for campaigns
Update numerous texts and UI elements
Add the Eraser tool for the Editor (accessible only for developers at …

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Games Planet in Engine, Strategy, Turnbased | 2024-03-16 | Comment

Unciv: 4.10.19

4.10.19
Fixed group natural wonders only spawning in single tile
Fixed crash entering trade from overview on other player’s turn
Fix visual bug in event when more than one trigger is activated by a choice
Workers cannot repair improvements in enemy ter…

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Games Planet in 4x, Mobile, Strategy | 2024-03-15 | Comment

Unciv: 4.10.18: Revert "Worker automation takes city focus and civ personality into a…

4.10.18
Performance improvements!
Religious victory no longer causes crash
Worker automation takes city focus and civ personality into account evaluating stats
Free buildings granted properly when era-free cities also granted
‘Connect road’ unit action…

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Games Planet in 4x, Mobile, Strategy | 2024-03-13 | Comment

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