Unciv: 4.8.3 4.8.3 Allow unique parameters to contain square brackets Library updates for performance and stability Targetting refactor – By Framonti Continue Reading →
Unciv: 4.8.2 4.8.2 performance: Don’t autoupdate stale multiplayer games (more than a week old) Buildings missing from ruleset are removed from loaded games properly By SomeTroglodyte: Fix Map Editor double map holders after ruleset change Improve “does this unit … Continue Reading →
Unciv: 4.8.1 4.8.1 Fixed AI attack targetting – By tuvus By SeventhM: Add unique for a promotion to be free Fix cities getting the resource list of other cities Fix ChangesTerrain unique for base terrains – By SomeTroglodyte Units teleport away from city center w… Continue Reading →
Mindustry: Build 146 Fixed a variety of issues with unit & block cost multiplier rules Fixed many various crashes Fixed various achievements not triggering Fixed pathfinding not being able to path through solid enemy blocks Fixed naval units sometimes attempting to pa… Continue Reading →
Mindustry: Build 146 A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1127400/announcements/detail/3680058276590766047]here[/url]. Continue Reading →
Unciv: 4.8.0 4.8.0 By SomeTroglodyte: Civilopedia Search City construction right-click menu Many performance improvements! Pillaged tile improvements – By GeneralWadaling Fix: “Only available” not working properly for religions or transforming/upgrading units -… Continue Reading →
Unciv: 4.7.19 4.7.19 “Jump To Destination” Unit Action Button for units that are moving – By huckdogg Automated units do not autopromote by default (changeable by options setting) Defensive pact allies meet aggressor civ so they can declare war on them Modding: GPP… Continue Reading →
Tanks of Freedom 2: Version 0.4.0 is out Version 0.4.0 of the game is now available! It brings a conclusion of the main story! Added Amber Noon campaign Added Epilogue campaign Added new tiles Added castle wall tiles Bugfixes and code improv… Continue Reading →
Unciv: 4.7.18 4.7.18 Resolved ANRs on new game screen with a lot of maps Fixed errors when cloning civs that should open policy picker By SeventhM: Fix promotions being available when they shouldn’t Allow buildings to require population, Allow buildings to use cond… Continue Reading →
Wesnoth: Wesnoth 1.17.20 The newest release of the development series, Wesnoth 1.17.20, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc… Continue Reading →