Unciv: 4.7.2 4.7.2 Resolved performance problem Performance improvements! Automated air units no longer lose “automated” state after moving between cities By SomeTroglodyte: Fix conditionals for trigger upon declaring friendship running twice More keyboard binding… Continue Reading →
Wesnoth: Scheduled wesnoth.org downtime for June 16th 2023 at 16:00 UTC On Friday, June 16th 2023, at 16:00 UTC, all wesnoth.org services will go down for maintenance for a while including multiplayer and add-ons servers. We expect a minimum downtime between 1 and 2 hours.The alternate multiplayer server server2.wesnoth.o… Continue Reading →
Unciv: 4.7.1 4.7.1 AI: AI prioritizes purchace path to highly desirable tiles AI prioritizes work boats, and creates work boats for close non-contiguous cities Workers try to build roads utilizing existing roads, and railroads overriding existing roads Modding: U… Continue Reading →
Call for translators Unvanquished is now ready again for translations! We have the French translation almost done (around 80%) which will likely be part of next release, and some old translations for various languages that need revisiting and updating. Next release should … Continue Reading →
Fheroes2: version 1.0.5 Speed up rendering during battles and reduce resource usage while playing sounds Fix the logic and passabilities with some objects on the Adventure Map Add text input blinking and polish dozen of UI elements Fix many issues with AI logic on the Advent… Continue Reading →
Unciv: 4.7.0 4.7.0 AI: Improved AI city location picking AI more willing to risk happiness to create a new city AI doesn’t construct Settler before Worker AI Workers remove fallout Global politics table includes current civ Fixed crash when resuming Overview scre… Continue Reading →
Unciv: 4.6.19 4.6.19 Modding: “before adopting / after adopting” conditionals accept beliefs ‘Transform’ and ‘double movement’ uniques accept conditionals AI evaluation of BuyItemsDiscount no longer crashes ‘random generated map type’ is actually random By WhoIsJo… Continue Reading →