Unciv: 4.6.11 4.6.11 Update UI after founding city when breaking promise By SomeTroglodyte: Fixed 4.6.10 no longer loading some older games Prevent some state changing actions during next-turn Policy images in red text, policy branch icons in pedia Added a fix for… Continue Reading →
Unciv: 4.6.10 4.6.10 Automated workers no longer stay on unimprovable tile if another tile is improvable Solved rare concurrency bug for explored tiles Songhai Civilian units no longer gain Amphibious promotion Fixed ‘enhance religion’ crash Improperly configured mo… Continue Reading →
Unciv: 4.6.9 4.6.9 Added Policy icons in text Solved AI ‘found religion’ crash Solved “get vanilla ruleset” errors after downloading mods AbsoluteUnits – Hussar, Cossack, Panzer – By letstalkaboutdune Close the friend selection in NewGameScreen by outside click/ES… Continue Reading →
Unciv: 4.6.8 4.6.8 Reduce a few memory allocations – By SomeTroglodyte AbsoluteUnits – Norwegian Ski Infantry, Mehal Sefari, Carolean, Foreign Legion – By letstalkaboutdune Various performance improvements – By WhoIsJohannes Continue Reading →
Wesnoth: Wesnoth 1.17.16 The newest release of the development series, Wesnoth 1.17.16, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc… Continue Reading →
Unciv: 4.6.7 4.6.7 Modding: terrainFilter now accommodates nationFilter for tile owner Minor UI improvements Performance improvements – By WhoIsJohannes Allow to reveal explored resources from a city’s demanding resources in CityOverviewTab – By chr56 By SomeTrog… Continue Reading →
Unciv: 4.6.6 4.6.6 Testing: Damage animations on damaged units Units sprites move towards the enemy they’re attacking Removed deprecated settings By WhoIsJohannes: Performance improvements AI does not consider Barbarian as ‘enemy civ’ for ‘should we declare war’ d… Continue Reading →
Unciv: 4.6.5 4.6.5 Solved AI Great Scientist crash Great Merchant doesn’t try to go to unreachable tiles By letstalkaboutdune: AbsoluteUnits – Sipahi, Hakkapeliitta, Janissary, Tercio, Musketeer, Minuteman By SomeTroglodyte: Make AI diplomatic marriage safe from… Continue Reading →
Wesnoth: Wesnoth 1.16.9 Wesnoth 1.16.9 is now available. This is a maintenance release for the stable 1.16.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos… Continue Reading →
Unciv: 4.6.4 4.6.4 Avoid font-related crash Modding: Configurable embarked sight UnitFilter accepts NationFilter (e.g. “vs [England] units”) Resolved image gliches in font icons, hopefully By SomeTroglodyte: Reassign workers when resistance ends or improvement cre… Continue Reading →