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There are 1,467 posts filed in Strategy (this is page 50 of 147).

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Unciv: 4.6.11

4.6.11
Update UI after founding city when breaking promise
By SomeTroglodyte:

Fixed 4.6.10 no longer loading some older games
Prevent some state changing actions during next-turn
Policy images in red text, policy branch icons in pedia

Added a fix for…

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Games Planet in 4x, Mobile, Strategy | 2023-05-11 | Comment

Unciv: 4.6.10

4.6.10
Automated workers no longer stay on unimprovable tile if another tile is improvable
Solved rare concurrency bug for explored tiles
Songhai Civilian units no longer gain Amphibious promotion
Fixed ‘enhance religion’ crash
Improperly configured mo…

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Games Planet in 4x, Mobile, Strategy | 2023-05-08 | Comment

Unciv: 4.6.9

4.6.9
Added Policy icons in text
Solved AI ‘found religion’ crash
Solved “get vanilla ruleset” errors after downloading mods
AbsoluteUnits – Hussar, Cossack, Panzer – By letstalkaboutdune
Close the friend selection in NewGameScreen by outside click/ES…

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Games Planet in 4x, Mobile, Strategy | 2023-05-06 | Comment

Unciv: 4.6.8

4.6.8
Reduce a few memory allocations – By SomeTroglodyte
AbsoluteUnits – Norwegian Ski Infantry, Mehal Sefari, Carolean, Foreign Legion – By letstalkaboutdune
Various performance improvements – By WhoIsJohannes

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Games Planet in 4x, Mobile, Strategy | 2023-05-02 | Comment

Wesnoth: Wesnoth 1.17.16

The newest release of the development series, Wesnoth 1.17.16, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc…

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Games Planet in Strategy, Turnbased | 2023-04-30 | Comment

Unciv: 4.6.7

4.6.7
Modding: terrainFilter now accommodates nationFilter for tile owner
Minor UI improvements
Performance improvements – By WhoIsJohannes
Allow to reveal explored resources from a city’s demanding resources in CityOverviewTab – By chr56
By SomeTrog…

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Games Planet in 4x, Mobile, Strategy | 2023-04-26 | Comment

Unciv: 4.6.6

4.6.6
Testing: Damage animations on damaged units
Units sprites move towards the enemy they’re attacking
Removed deprecated settings
By WhoIsJohannes:

Performance improvements
AI does not consider Barbarian as ‘enemy civ’ for ‘should we declare war’ d…

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Games Planet in 4x, Mobile, Strategy | 2023-04-24 | Comment

Unciv: 4.6.5

4.6.5
Solved AI Great Scientist crash
Great Merchant doesn’t try to go to unreachable tiles
By letstalkaboutdune:

AbsoluteUnits – Sipahi, Hakkapeliitta, Janissary, Tercio, Musketeer, Minuteman

By SomeTroglodyte:

Make AI diplomatic marriage safe from…

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Games Planet in 4x, Mobile, Strategy | 2023-04-23 | Comment

Wesnoth: Wesnoth 1.16.9

Wesnoth 1.16.9 is now available. This is a maintenance release for the stable 1.16.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos…

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Games Planet in Strategy, Turnbased | 2023-04-19 | Comment

Unciv: 4.6.4

4.6.4
Avoid font-related crash
Modding: Configurable embarked sight
UnitFilter accepts NationFilter (e.g. “vs [England] units”)
Resolved image gliches in font icons, hopefully
By SomeTroglodyte:

Reassign workers when resistance ends or improvement cre…

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Games Planet in 4x, Mobile, Strategy | 2023-04-19 | Comment

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