hedgewars.org technical Issues This website and its related services are currently experiencing various issues due to a loss of server infrastructure. We’ll do our best to restore full functionality as soon as we can. Thank you for your patience Continue Reading →
Unciv: 4.5.10 4.5.10 Tilesets: Separated unexplored tiles from not visible tiles Add city size (population) to TradeOffer.kt – By WhoIsJohannes By SomeTroglodyte: Fixed header in city detailed stats popup Map editor explorable with arrow keys Fix Garrison bonus log… Continue Reading →
ZeroK: Zero-K v1.11.3.0 – Visible Slowdown This update introduces Zeno, the 5th missile for the Missile Silo, which homes onto a target, hits it for a massive dose of slow damage, and then leaves lingering slow in the surrounding area. Another major change is an increase in general unit visibil… Continue Reading →
Unciv: 4.5.9 4.5.9 UI: Mod checker tab aligns mods Modding: Units from triggers respect “limited to [amount] per civilization” Added notification for several unit triggers ‘upon being defeated’ applies to destroyed civilians as well By SomeTroglodyte: Show garri… Continue Reading →
Unciv: 4.5.8 4.5.8 By Gualdimar: World wrap scrolling fix Notifications scroll pane position fix Double trades fix + Diplomacy screen layout fix Minimap hotseat fix By SomeTroglodyte: Fix SelectBox ScrollPane being transparent Continue Reading →
Unciv: 4.5.7 4.5.7 Add Replay feature in VictoryScreen – By WhoIsJohannes All units can be automated By SomeTroglodyte: Make City center minimum tile yields moddable Continue Reading →
Fheroes2: version 1.0.2 Add virtual keyboard support for touch devices Add new option icons and missing part of Captain’s Quarter in Sorceress Town Fix multiple issues with sounds on objects on Adventure Map Improve Adventure Map rendering speed Fix many issues with spells a… Continue Reading →
Unciv: 4.5.6 4.5.6 By SomeTroglodyte: Custom key bindings Fix city desert tiles with Petra selectable Fix possible crash involving right-click attack Improve completeness and consistency of Technology descriptions AbsoluteUnits – Great Prophet, Settler (Industria… Continue Reading →
Unciv: 4.5.5 4.5.5 Dynamic minimap – By Gualdimar Better AI evaluation of which improvement to build on a tile Added ‘additional times’ to limited actions Android: selectable orientation – By vegeta1k95 Continue Reading →