ZeroK: 1v1 Tournament March 26th 2022 There will be a 1v1 tournament at 19:00 UTC on Saturday March 26th – Click on the link to see the tournament thread and sign up!http://zero-k.info/Forum/Thread/34970 Continue Reading →
Unciv: 4.0.0 4.0.0 Can now host your own Unciv server for Multiplayer – details in the wiki! By SomeTroglodyte: Prevent Char-to-code crash Moddable Ice generation Empire Overview improvements Fix CS unit gift crash By xlenstra: Split 6 tiles visible unique into … Continue Reading →
Wesnoth: Wesnoth 1.17.2 The newest release of the development series, Wesnoth 1.17.2, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The source… Continue Reading →
Unciv: 3.19.18 3.19.18 Double Zoom Out Range – By itanasi By SomeTroglodyte: Redesign of Empire Overview Screen – more info saves, better portrait display, and many more changes! World Screen unit supply deficit icon now updates properly Close little loophole allow… Continue Reading →
Unciv: 3.19.17 3.19.17 Better displaying of units that cannot be built By SomeTroglodyte: Support more freely modded Worker-like units Religion overview improved Mod checker minor improvements Fixed Spectator & AI games in seemingly endless loop Multiplayer cod… Continue Reading →
Mindustry: v7 Progress Report IntroductionAs many have noticed, it has been many months since the last pre-alpha release, and nearly a year since the last stable release. To begin, I will attempt address some common questions about this release, and the status of Mindustry in gener… Continue Reading →
Unciv: 3.19.16 3.19.16 Wiki improvements Unique units abilities that should be inherited by upgrades – By SomeTroglodyte By SpacedOutChicken: Add Amphibious promotion to Songhai units Petra fix Continue Reading →
Unciv: 3.19.15 3.19.15 By SomeTroglodyte: UI improvements of Religion Picker Screen Better Notification locations Code cleanup Fix Mughal Fort unique By itanasi: Return Stacking Terrain Bonus to Civ5 Rules By lishaoxia1985: UI improvements Added “Starts with [p… Continue Reading →
Fheroes2: version 0.9.13 Improve AI behavior in battles and on map, including hero recruitment, building castles and to be more aggressive while losing the game Fix many music and sound related issues like missing sounds for objects, Vampire movement in battle, incorrect musi… Continue Reading →