Unciv: 4.2.1 4.2.1 Resolved missionary-related crash Fix erroneous relationship decay notification – By oynqr Rename “Show minimap” to “Minimap size” – By J0anJosep By SimonCeder: Invalid players removed from global quests Fix Natural Wonder placement By Optimi… Continue Reading →
Unvanquished 0.53 Beta, what a milestone! We are pleased to announce the 2nd Beta release of Unvanquished, a First Person Shooter featuring the ability to build and two factions with radically different abilities: humans who master technology versus aliens and their many specialized evolutions… Continue Reading →
Unciv: 4.2.0 4.2.0 Add Air Sweep – By itanasi Allows inquisitors to block holy cities – By xlenstra Performance improvements By SimonCeder: workers will replace city ruins avoid potential marriage bug Fix games not being loadable – By Azzurite Construction aut… Continue Reading →
ZeroK: 2v2 Tournament August 6th 2022 There will be a 2v2 tournament at 18:00 UTC on Saturday August 6th – Click on the link to see the tournament thread and sign up! Continue Reading →
RmlUI, moving onto a new Rocket One year after the last release, a lot of water has flown under the bridges and a lot of progress has been achieved in Unvanquished. In terms of bot development, bug fixing, and so on. Let’s focus on the progress made on the UI today, to give you… Continue Reading →
Wesnoth: Wesnoth 1.17.6 The newest release of the development series, Wesnoth 1.17.6, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The source… Continue Reading →
Unciv: 4.1.21 4.1.21 Memory performance improvements HexaRealm is now default tileset Mod categories – By alexban011 Replace “moveTo” in unit overview with “Moving” – By itanasi Continue Reading →
Unciv: 4.1.20 4.1.20 Can no longer receive negative gold offers from AI Keep progress in notification scroll when updating Gray out city state friend bonus when allied – By Azzurite By OptimizedForDensity: Minor reweight of AI policy selection Stop transported unit… Continue Reading →