Unciv: 4.1.13-patch1 4.1.13-patch1 Fixes crash on trying to enter diplomacy/policy screen #7261 Continue Reading →
Unciv: 4.1.13 4.1.13 By Azzurite: Make popups and text fields nicer to interact with on Android Rework Policy and Diplomacy buttons – By SomeTroglodyte By OptimizedForDensity: Fix cases where AI GP get stuck building improvements Fix disappearing terrain when sw… Continue Reading →
Wesnoth: Wesnoth 1.17.5 The newest release of the development series, Wesnoth 1.17.5, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The source… Continue Reading →
Unciv: 4.1.12 4.1.12 By Azzurite: Many, many UX improvements! Fixed memory leaks By OptimizedForDensity: Moddable game speeds Population reassignment bug fixes Civilopedia tweaks – By SomeTroglodyte Translation improvements – By J0anJosep Trigger Time Victory on… Continue Reading →
Unciv: 4.1.11 4.1.11 AI considers liberating city-states from other civilizations – By OptimizedForDensity By Azzurite: Fix OutOfMemory error when loading game state after already having a game loaded Fix unit overlay not being closed when performing an action wit… Continue Reading →
0AD: We will be at the 2022 edition of the Japan Tours Festival The team behind 0 A.D: Empires Ascendant will be holding a booth for 3 days in Tours, France on the 1st-2nd and 3rd of July 2022 More info about the Japan Tours Festival event can be found here https://www.japantoursfestival.com/ Continue Reading →
Unciv: 4.1.10-experimental2: Revert "Maintain Fortify bonus after Fortify until Healed (#6991)" 4.1.10-experimental2 Continue Reading →