Unvanquished archæology: restoring 10 years old blog posts The Unvanquished blog is now an archivist paradise. Doing wizardry with the Internet Wayback Machine, I recovered the 43 articles from the old vBulletin blog we thought were lost forever, and some others for a total of 46 recovered news entries. The lo… Continue Reading →
Mindustry: Build 136: Erekir Alpha Release The first Erekir build is finally here.This is a massive update that brings with it an entirely new planet – Erekir – with a completely new tech tree. It would take too long to list all the changes and additions in this build, but here are the highligh… Continue Reading →
Wesnoth: Wesnoth 1.16.4 & 1.16.5 Wesnoth 1.16.5 is now available. This is a maintenance release for the stable 1.16.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos… Continue Reading →
Unciv: 4.1.19 4.1.19 Interception always takes an attack – By itanasi By OptimizedForDensity: Add more music triggers Move border below icons Significantly reduce AI turn time City health updates when finishing health-increasing buildings By Azzurite: Fix potent… Continue Reading →
Fheroes2: version 0.9.17 Further audio improvements: add a sound for Freeman’s Foundry, fix delays in MIDI music, fix many issues and crashes related to audio Expand initial Evil Interface to another in-game dialogs and elements Add huge AI improvements: add Courier role for … Continue Reading →
Unciv: 4.1.18 4.1.18 Fix multiple capture uniques resulting in double-capture Resolved ANRs caused by fonts taking too long to load By OptimizedForDensity: Fixed image problems in combat Stop automate production setting from affecting other players’ production in M… Continue Reading →
0AD: Summary of the Japan Tours Festival 2022 Summary of attendance at the Japan Tours Festival 2022 From the 1st to the 3rd of July I held a booth in Tours, France. This was a first for me as this was a completely different event from the ones I was used to. For those who don’t know, the Japan Tours Festival is, as its … Continue reading → Continue Reading →
Unciv: 4.1.17 4.1.17 Puppet cities generate no extra unhappiness (per Civ V) Resolved crash when resuming game after closing it quickly Modding: Removed deprecated uniques By OptimizedForDensity: Improve AI belief picking Unstack enemy unit strength modifiers Preve… Continue Reading →
Unciv: 4.1.16 4.1.16 By OptimizedForDensity: Better AI targeting Generalize production-to-stat conversion uniques Performance improvements Unit icon opacity control – By letstalkaboutdune Continue Reading →