Fheroes2: version 0.9.10 Add French, Polish and German language support for any version of the game Improve AI logic handling spells in the battle and its inability to land on a beach Fix the logic related to pathfinding and calculation of terrain penalty for heroes on map Up… Continue Reading →
Unciv: 3.18.6 3.18.6 Fixed niche bug that let you try and capture civilians in territory you can’t enter New Recycling center building – By itanasi By will-ca: Center Agriculture in Tech tree. Show which cities are missing required buildings for National Wonders. … Continue Reading →
Unciv: 3.18.5 3.18.5 By SimonCeder: We Love The King Day Counteroffer mechanic, updated trade valuations Added health conditionals – By xlenstra Make Guided Missile Free (and Maintenance overhaul) – By itanasi Stop putting Wonders as start buildings – By Spaced… Continue Reading →
Unciv: 3.18.4 3.18.4 Can safely convert maps between rulesets! Policy screen keeps scroll position when adding new policy Cannot add 2 of the same buildings to the queue visually Viewable tiles update after capturing city AI won’t declare war at the very beginning o… Continue Reading →
ZeroK: Zero-K v1.9.11.0 – Hover Handling and Map Rotation The November patch is a large one, with four new maps added to the matchmaker pool, numerous balance tweaks, and many other improvements and fixes.The most notable balance changes are: Armour now reduces damage by a factor of 3 rather than 4. This is… Continue Reading →
Unciv: 3.18.3 3.18.3 Caught out of memory errors on autosave By xlenstra: Updated vanilla policies and fixed a few oversights from G&K policies Cleaned religion from the Vanilla ruleset Continue Reading →
Unciv: 3.18.2 3.18.2 Pre-solved potential bugs Fixed tileset config conflicts between mods Fixed crashing music bug Caught out of memory errors when updating tiles with a catch-all popup Performance improvements, should help mitigate existing ANRs Resolved crashes i… Continue Reading →
Wesnoth: Wesnoth 1.16.1 Wesnoth 1.16.1 is now available. This is a maintenance release for the stable 1.16.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos… Continue Reading →