Unciv: 3.19.10 3.19.10 Show json parsing errors for mods in the options menu AI only builds work boats for buildable improvements Trigger uniques by sacrificing units with conditional By xlenstra: Damage in battle table is now the average damage done Added condition… Continue Reading →
Unciv: 3.19.9 3.19.9 Transported units reveal tiles as if they passed through the path of the transporting unit Captured unit notifications now sent to the correct civ 🙂 Modding: Better unique typechecking and autoreplace, added new conditionals Can see improvement… Continue Reading →
Unciv: 3.19.8 3.19.8 Framerate improvements Performance improvements for wartime AI Modding: Arbitrary uniques can become timed uniques with a special conditional! Correctly recognize mod changes of content, not just metadata Destroyed units on capture provide the c… Continue Reading →
Unciv: 3.19.7 3.19.7 Better conditionals for modding Withdraw chances can stack By itanasi: Sea Unit can’t capture Land Civilian (and vice versa) Notify when Barbs don’t give more XP Continue Reading →
Fheroes2: version 0.9.12 Make AI heroes to create complex paths over water and land and even through whirlpools Fix remaining issues with object passabilities on a map Add ability to generate German letters for any version of the game and update Russian, Polish, German and Fr… Continue Reading →
Unciv: 3.19.6 3.19.6 UI improvements across the board Map performance improvements Better mod loading error messages, added options button to reload all rulesets Exploring and automating workers are some of the most common actions, they don’t deserve to be behind a … Continue Reading →
Unciv: 3.19.5-autoupdate-unqiues: Find all replaceable uniques, generate replacement text, check for co… 3.19.5-autoupdate-unqiues Continue Reading →
Unciv: 3.19.5 3.19.5 HUGE reduction is memory consumption! Performance improvements! Greatly reduced loading times when mods are installed Better terrain moddability + Added unique to convert terrains if adjacent to something “Must be next to [terrainFilter]” now ap… Continue Reading →
Unciv: 3.19.4 3.19.4 Caught more mod failure conditions, removed certain assumptions from map creation Unique replacement warnings show the correct replacement with filled parameters By xlenstra: Fixed a bug where unit discounts would not work Fixed a crash when op… Continue Reading →
ZeroK: Zero-K v1.10.1.5 – Engine Update Fixes Most people report significantly better framerate with the engine update, but there are still a few lingering bugs. This update addresses many of them and re-adds commander skins. Reimplemented commander skins for GL4. A line to the nearest matching… Continue Reading →