Unciv: 3.18.16 3.18.16 Deprecation of requiredBuildingInAllCities Removed support for stat-named specialists Checks for parameter types of conditionals in mods By xlenstra: Added a way to add moddable constants Fixed ‘cannot built on [strategic resource]’ not workin… Continue Reading →
Unciv: 3.18.15 3.18.15 Detailed sources of battle modifiers Performance improvements By xlenstra: Disables ‘[cityState] is afraid of your military power’ for spectators & other non-major civs Fixed a bug where great improvements could not be repaired after being… Continue Reading →
Unciv: 3.18.14 3.18.14 By will-ca: Unify and improve moddability of more tile-based images, including border images. Arrows in Default tileset. By xlenstra: Added more yield icons to the city screen Reworked nukes again Updated uniques Fixed a bug with unit discou… Continue Reading →
OpenHV: 20220102 Fixed standalone gate shadows. Fixed walls not being disabled in tutorial missions. Fixed miner building blocking buildings behind it. Fixed performance on forest maps. 🌲 Fixed a crash when dragging minefields. Fixed UI tabs not highlighting. Fixed te… Continue Reading →
Remnants of the Precursors is released! After 6 years of development, Remnants of the Precursors is officially released! Now you can the completed modernization of the iconic strategy game of the year, "Master of Orion" Enjoy hours of addic… Continue Reading →
Remnants of the Precursors is released! After 6 years of development, Remnants of the Precursors is officially released! Now you can the completed modernization of the iconic strategy game of the year, "Master of Orion" Enjoy hours of addic… Continue Reading →
Unciv: 3.18.13 3.18.13 Stat names also include the stat icon 🙂 Better map-to-ruleset incompatibility checks ’tile to expand to’ choice incorporates city-specific bonuses Fixed a ton of very rare, but crashing, edge-case bugs By will-ca: Save attacks per civ for arr… Continue Reading →
Unciv: 3.18.12 3.18.12 AI cities now build workboats for use in other cities Caught Out Of Memory error for large saved games By will-ca: Show arrows on map for unit actions By xlenstra: Added score and time victory Fixed a policy not working Fixed a bug where an … Continue Reading →
Fheroes2: version 0.9.11 Add Russian language support for any version of the game and generate proper letters for French language Add additional spell info for spells owned by a hero Add a popup dialog for map information Fix AI behaviour during castle defence and update logi… Continue Reading →